Made in 72h for Ludum Dare 41.

Defend your kingdom and outwit the AI in Aloisius!

Your subjects act similar to a widely known board game, but you can also construct buildings and harvest natural resources.

Please let us know what you think! What worked for you and what didn't? Which bugs did you encounter? Any technical or resolution issues?
We also love your feedback on the gameplay.

If you have trouble with the resolution, you can always zoom out or in in the browser.


Tools

  • Libgdx with Artemis OBD
  • Aseprite
  • Bfxr

Attribution

Pippin The Hunchback
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0

Kingthings Foundation Font
https://www.kingthingsfonts.co.uk

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 4.1 out of 5 stars
(13 total ratings)
Authorbippinbits
GenreStrategy
Made withlibGDX
TagsBoard Game, libGDX, Ludum Dare, Ludum Dare 41, Medieval, Pixel Art, Singleplayer, Turn-based
Average sessionA few minutes
LinksLudum Dare

Download

Download
desktop-1.0.jar 19 MB

Comments

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Howd you make the AI for this game? its kicking my ass XD

(+1)

Pretty cool!

awesome

(+1)

Excelente, muy buen juego, es interesante que lograras todo eso con libGDX, felicidades

(+1)

Very cool game!

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(+2)

Oh that's an interesting idea, to use a deck building mechanism here. I'll keep it in mind :)

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