Made in 72h for Ludum Dare 44.

Find the completely overhauled version with over 100 levels here:

They live in your garden, and their life is precious to you. Whenever you bring them home, you get praised and cuddled. They are, in a sense, a currency, their life for your pleasure.

There was a highscore once, but sadly the backend got deleted. Nearly 2000 players were listed! I am especially grateful to the players who pushed through to get the highest scores, very encouraging as a dev - among them wood, zook, rosypenguin, triple g, sli, gjcurator, stevenjmiller, ursagames, avavt, puffin, purfexinator, yuki - thank you!

Rated 4.3 out of 5 stars
(12 total ratings)
Made withGodot
TagsAnimals, Cats, Cute, Godot, High Score, Ludum Dare, Ludum Dare 44, Pixel Art, Turn-based
Average sessionA few minutes
LinksLudum Dare


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(1 edit) (+1)

It's so hard to beat level 2_2,anyone give me tips?


Arrow keys

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Hey,btw how do you make in the bird level?I'm stuck there.


Cute game!! I enjoyed it. :) :) 


Inexcusably amazing and illegally cute.

Unfortunately the game rules aren’t explained in the game, so I couldn’t get past 2_3 - there might be some condition when the bird doesn’t fly away, but the hint is empty :)

Haha, thank you :D

You were on the right track though - you were pushing the bird with the mouse. You can only catch the bird if you move him next to the grass. You gotta move the mouse for this, as the seeds are too far away from the grass.

I do believe though, that the full version we released this week is even cuter though ;)

I hope to release it on itch too, just couldn't manage to do both in the first week.


what am I missing if level 3_8 seems impossible to my understanding of the rules?

I.e., you can’t block the escape path of the mouse in a position you can reach using the rock, so you have to use the bunny. But the bunny is only trapped 2 fields above the rock, and there isn’t enough space to use that to catch the mouse…

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Hi, you are right, i'm very sorry, you are right. This version is a "rescue" after our backend went offline and not properly tested, so this buggy level went unnoticed. If you still had fun: I'll release a much better version with new animals and a big campaign map with 100 levels in January as a full game. I'd like to give you a free key to make up for this annoyance, just send me an e-mail.

btw, the original solution here was to put the mouse in front of the stone so it cannot move out of the way for the rabbit, if the rabbit sits left of the bush. But the mouse cannot be caught afterwards, due to bugginess. This would be the right version of the level:

I see, I was suspecting something like this by now. Email sent. Thanks for the quick reply and the key!


When I play this game, I really feel like a cat stalking its prey, so you nailed the core mechanic.