Good idea and work! Feels rough when your S little rank doofus is down there, life dropping and confidence going up while futilely whacking away - I think that is a sign the design is working well.
How much would I invest in a dinner bell or something that would save the little turds from themselves!
The swap/kick mechanics feel a little unclear - like I'm, not sure what swap exactly will happen when I hit the button.
Also, I didn't figure out how to say 'Stay awhile and listen' or ID anyone's gear :(
Great little management game with very nice pixel art and music! =)
Some issues noted while playtesting:
Managed to kill the level 3 boss many times, but nothing special happened. Not entirely sure when the game should have ended. Maybe some of the heroes were not ready for level 4?
I run into a bug where the battle stats window eventually became too large and I couldn't press the Close button anymore (effectively ending my game session, but I'll consider it a victory anyway 😂): After this the only thing I could do was to ring the bell continuously 😁
Using Swap and Kick orders wasn't that intuitive, or useful even. Brute forcing the dungeon with more heroes felt like an easier strategy.
Update: found a workaround to the stats bug. Click Options and then Apply. After this the character is able to move again, although the stats remain on the top. Hiring heroes and entering dungeon is still possible although a bit harder 😅
However, this time the dungeon got stuck when the heroes were fleeing the combat:
← Return to game
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Im really hoping this gets an extension it has so much potential
this should win
This game makes me feel like a simple old village chief, constantly encouraging adventurers to go to work!
Hahahahaha
Do you have any plans to expand the game's content?
for example:
1. Players can arrange team members.
2. Let the adventure team retreat when in danger.
3. Add more buildings and adventurers.
I too like to send my fresh D ranks of to be insta-gutted by a succubus.
s class warden can solo the final boss level… bags 700 gold
Good idea and work! Feels rough when your S little rank doofus is down there, life dropping and confidence going up while futilely whacking away - I think that is a sign the design is working well.
How much would I invest in a dinner bell or something that would save the little turds from themselves!
The swap/kick mechanics feel a little unclear - like I'm, not sure what swap exactly will happen when I hit the button.
Also, I didn't figure out how to say 'Stay awhile and listen' or ID anyone's gear :(
Great little management game with very nice pixel art and music! =)
Some issues noted while playtesting:
After this the only thing I could do was to ring the bell continuously 😁
Update: found a workaround to the stats bug. Click Options and then Apply. After this the character is able to move again, although the stats remain on the top. Hiring heroes and entering dungeon is still possible although a bit harder 😅
However, this time the dungeon got stuck when the heroes were fleeing the combat: